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Experiencias en la implementación de feedback en juegos serios con objetos activos en actividades educativas basadas en IT
Experiences in implementing feedback in serious games with active objects in IT-based educational activities
(2023-07)
Este trabajo presenta la experiencia del desarrollo de un proyecto de investigación orientado a trabajar con juegos serios basados en IT con objetos activos y analizar el impacto de la integración del feedback sobre estos ...
Comparing written and voice captured responses of the user experience questionnaire (UEQ)
(2022-03)
Standardized questionnaires are widely used instruments to evaluate UX and their capture mechanism has been implemented in written form, either on paper or in digital format. This study aims to determine if the UX evaluations ...
Scheduling of events through notifications in mobile devices
(2019-08)
It is very common to interact with notifications every day with our mobile devices. Notifications have advantages and disadvantages. They bring information for the user, but they are also interruptions. In this study, the ...
Catching up with Method and Process Practice: An Industry-Informed Baseline for Researchers
(2019)
Software development methods are usually not ap-
plied by the book. Companies are under pressure to continuously
deploy software products that meet market needs and stakehold-
ers’ requests. To implement efficient and ...
Social Robotics Guidelines
(2019-08-19)
Human interactions are affected by society's norms and cultural criteria. Individuals expect certain behaviors from other people, who have an obligation to act according to the expected behavior in the cultural and social ...
A mobile application for improving the delivery process of notifications
(2021-01)
At present, there are systems in charge of classifying and sending notifications to smart devices at different times. However, there are not many studies that demonstrate the effectiveness of these systems in real world ...
Agile for Newbies: A Scrum Workshop Design and Implementation Process
(2019)
“Scrum is simple to understand but difficult to master”. This paper describes our efforts in designing and testing a 16-h Scrum workshop that provides an overview of Scrum´s core concepts. The workshop is intended for ...
Evaluating Virtual and Local Pepper Presence in the Role of Communicator Interacting with Another Human Presenter at a Vocational Fair of Computer Sciences
(2022-06-16)
This paper proposes the evaluation of the local and remote interaction of a Pepper Robot and a human presenter answering questions from high-school students at the Universidad de Costa Rica’s vocational fair. The interactions ...
User - Smart Building Interactions: An Analysis of Privacy and Productivity Human Factors
(2022-11-21)
Smart buildings are increasingly becoming more common and changing the way we interact with our home, workplace, and cities. Consequently, it is important to study how human factors play a role in smart building-based ...
Analyzing experiences of using effective feedback in the ESL classroom through the use of digital technologies
(2020-06-26)
This article of systematic literature review presents the analysis of a series of experiences that use
effective feedback in educational activities through the use and integration of digital technologies,
specifically, ...