2019-05-202019-05-202015-11https://link.springer.com/chapter/10.1007%2F978-3-319-26410-3_22978-3-319-26410-3978-3-319-26409-7https://hdl.handle.net/10669/77309Ambient Intelligence and Ubiquitous Computing are carrying the world to a reality where almost every object interacts with the environment, either via sensors or actuators, and users must learn how to interact with such systems. This paper presents a gesture-based interaction approach to manipulate such objects. We developed a prototype using a leap motion controller as a hand-tracking device, and a Support Vector Machine as a classifier to distinguish between gestures. Our system was evaluated by 12 users with over 10 commands. We also show a review on gesture-based interaction and compare other proposals with ours.en-USacceso abiertoGesture-Based interactionUbiquitous systemsLeap motion005.1 ProgramaciĆ³nA Gesture-Based Interaction Approach for Manipulating Augmented Objects Using Leap MotioncapĆ­tulo de libro10.1007/978-3-319-26410-3_22834-B4-159